Rabu, 30 Maret 2011

Solve problems on VGA card







Usually to play games that are heavy requires substantial funds because we have to buy a VGA-quality frequency.
Maybe for those who already crazy about pc gaming is not a problem, but for me who have limited funds but the crazy play pc games should play brain.
    For those who suffered the same fate as me, do not have to worry anymore, because there has been a good vga virtual help render the games we play environment.

Prinsip works is to use our computer CPU. Typically, onboard VGA or VGA-VGA card the old type does not support pixel shader 2.0 or VGA non-TNL. In fact, as we all know that most games now require a minimum VGA card that supports Pixel Shader 2.0. With the emulator, the CPU is instructed to translate the code-specific code to be visualized / displayed in figure 3 Dimensional (3D rendering). So the task / load the VGA card is not too heavy because it is assisted by the CPU earlier. Please note, if the task is too heavy then the VGA card game application can not run and an error window appears.


without lengthy
click here to try

The trick, try the stain
Performance
zbuffer-force


Pixel & vertex shaders
shade-force max pixel
r 1.4


Hardware Limits (cap bits)
Hardware TNL-caps emulate
-emulate pixel shader caps
emulate bump map caps-
-emulate max sim textures

Hardware Limits (features)
emulate cube-caps


fill with vendor id 4098
deviceid content with 20 040
misc shaders


Your Dowload Here

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